Are video games *gulp* dying?
#1
Posted 10 May 2011 - 07:44 AM
#2
Posted 10 May 2011 - 01:07 PM
I think you are crazy
#3
Posted 13 April 2012 - 11:16 AM
And even if phones did take over, those games would still be video games. Ace Attorney on my phone isn't so different from Ace Attorney on my DS.
#4
Posted 23 April 2012 - 07:35 PM
#5
Posted 29 May 2012 - 08:25 PM
I doubt about it, maybe some genres, but the whole market!
#6
Posted 11 June 2012 - 02:26 PM
#7
Posted 12 June 2012 - 11:46 PM
#8
Posted 13 June 2012 - 09:47 AM
#9
Posted 14 June 2012 - 05:42 AM
#10
Posted 14 June 2012 - 05:50 AM
I do have some misgivings about the advent of "infinite quests" though.
You mean sandbox games like Skyrim? If so, I agree. I mean there's a reason why i haven't finished it yet despite the awesome game that it is. There's just too damn many sidequests and I am too OC to miss ones that pop my way.
#11
Posted 14 June 2012 - 06:00 PM
On the other hand, I can name you over a dozen downloadable titles that are creative and quite inspiring, which proves that you don't need mega million-dollar budgets to make a AAA title and be on the best sellers list simultaneously. Indie developers are making great games, while the big shots are just pumping out sequels and mass loads of first person shooters. Don't believe me? Download these titles and play them. You can feel the inspiration with superior gameplay, fun factor, graphics, story, and terrific soundtracks. Try these: Bastion, Torchlight, Journey, Super Brothers: Sword & Sorcery EP (not good graphics but fun), Limbo (not much of a soundtrack but good atmosphere), Braid, Dungeons of Dredmor, Death Spank, Minecraft, Dungeon Defenders, and many others.
The industry is crashing again, mostly because of the glut of titles that are uninspiring at best, although they cost millions to make. The Japanese developers are trying to mimic western designers and are losing their touch for the past 10 years, contributing to the decline of the industry. They have always been the innovators. But now are crashing pretty badly at this point.
Let me ask you something. How many modern games can you tell me that has absolutely memorable soundtracks that you hum in the shower or while you do other things all day long? How many modern games make you think about it at least 30 minutes before going to bed each night? How many modern games make you wanna get off work or school early today to go home and just play it? Do any of the titles make you go out and buy a system because of it? I bet you can make a pretty big list of games that affect you profoundly back in the day in many genres. These days, you will struggle to name a few. Developers need to stop trying to make a lot of money but make games that we want to play and talk about for generations before it's too late.
#12
Posted 15 June 2012 - 05:59 AM
#13
Posted 16 June 2012 - 08:14 AM
#14
Posted 16 June 2012 - 11:08 AM
The various ways as a percentage to how we access our games might be very different ten years from now. In other words what percentage will be via physical media, download apps and streaming/cloud gaming?
#15
Posted 18 June 2012 - 02:35 PM
#16
Posted 07 October 2012 - 02:22 AM
Edited by bawitback, 07 October 2012 - 02:22 AM.
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